Betrayed by those closest to him, Finn Caldwell thought he'd escaped his life of violence and deception. But when a frantic message from his estranged sister draws him into The Realms, a strange game-like world of magic and wonder, Finn is forced to embrace his deadly skills once more.
Armed with a mysterious artifact known as a Godhead, Finn becomes the warrior-mage Gryph. Yet things are not as they seem, and to save his sister he must escape a sentient dungeon by defeating its master, the Barrow King. To survive, Gryph must master magic with lethal consequences for failure, forge alliances with allies who might betray him, and level his unique warrior-mage build before the dungeon levels him. All while uncovering why his sister is really trapped here and what the Realms truly are.