Gryph entered the Realms with one mission: save his sister Brynn. He didn't want friends. He didn't want responsibilities. He didn't want to care. But after escaping a sentient dungeon and defeating a would-be world conqueror, he's no closer to finding her. Then an ally thought long dead returns, offering the slimmest of hopes.
That hope takes Gryph and his friends on a journey through strange lands where they must outwit a mystical crime syndicate, evade an infallible bounty hunter, and face off against Brynn herself, now a goddess with no memory of her true self. Gryph must triumph over them all. If he fails, both he and his sister will not only lose their lives, they will lose their souls.